About Digital Games , Side Effects On Children – You Need To Know , ***NEW 2021***

DIGITAL GAMES AND THEIR IMPACT ON INDIVIDUALS

About Digital Games reasons such as the rapid progress of technology, urbanization and lack of playgrounds have changed the habits of children to play and socialize. Over time, traditional games have been replaced by digital games played via computer and internet. It can be said that young people are now more in demand for digital games than traditional games.

About Digital Games reasons such as the rapid progress of technology, urbanization and lack of playgrounds have changed the habits of children to play and socialize. Over time, traditional games have been replaced by digital games played via computer and internet. It can be said that young people are now more in demand for digital games than traditional games.

About Digital Games traditional games (hide and seek, Curry, Hopscotch, rope jumping, five stones, etc.) is a natural tool that improves children’s social relationships and mental skills. Many definitions have been made to explain the child’s relationship to play: a means of Entertainment; a mirror of children’s psycho-social development and a means by which children express themselves, as well as definitions of how play is a way for children to make their own environment meaningful and learn how to take part in this environment. The game is a way for the child to learn subjects that no one will teach, through their own experience. A game is a movement for fun, without considering the result.

Types Of Digital Games

About Digital Games the digital game industry today forms an important part of the media world with a budget of $ 24.75 billion in the world and has over one billion users. Digital games of different genres were produced, especially after the 90s. Today, there are many and different types of games shaped according to player preferences. Although there is no definitive consensus, seven game types have been identified: tactics, puzzles, adventure, action, sports, role-playing and simulation. According to the Entertainment Software Association (ESA) market research, tactical games accounted for 38% of the most sold games in 2013, and action games accounted for 31.9%.

Digital Gaming Addiction

The most important effect of digital games on users is the dimension of psychological and physiological dependence. Digital game addiction can be defined as a person’s excessive use of computer or video games and inability to control this excessive use, even though it causes social or emotional problems. The concept of digital game addiction refers to the negative consequences that arise, rather than the time spent in the game.

 

Research conducted on this axis is based on two basic views. First, games can contribute positively to the mental development of children and young people in certain respects (increasing attention and concentration, calming); second, the desire to play uncontrollable games causes problematic changes in social life and therefore can be addictive. According to the results of” computer games and addiction: a field study on college students, ” 1 out of every 5 college students is at risk of game addiction. 1 out of every 3 people spend hours at the beginning of the game, at least 1 hour each day.

Gender Affects Gaming Habits

About Digital Games in the same study, male students were more severely exposed to the effects of computer games than female students. Boys prefer action-adventure, strategy, sports and online violent games, while girls prefer educational Q & A and intelligence Games.

To the question of” your favorite aspect of playing games“, girls answer” killing time “and” relieving stress”, while male students answer” creating my own player character and raising his level“,” feeling superior to others “and ” level in games, etc. making money by selling, ” they replied. It is believed that men build virtual identities through digital games, which can lead to the formation of problematic identities.

Rebuilding “Gender” Through Digital Games

About Digital Games online games are generally divided into” boys ‘games “and” girls ‘games”. When we look at these games, it is seen that while war and violence Games are imposed on boys, girls dress up, makeup, hairdresser games, room-home games, wedding dress-dress, Prince-Princess games are imposed on girls. Girls are mostly offered games played indoors, such as the house, rooms of the house or kitchen, while boys are offered games played outdoors, such as a park, garden. The image of “powerless” for girls and “strong” for boys is created.

Again, even in war games, female characters are touted as objects of desire, too thin to be true, with makeup, with a physics far from reality; male characters appear to have a muscular, extremely smooth physique. Thus, perceptions such as” ideal body “and” beauty ” are disrupted and rebuilt on the axis of popular culture. Children’s nutrition patterns and relationships with sports are negatively affected by these false value judgments produced, while children experience self-confidence problems with these artificial perceptions and gender patterns produced.

Beware Of Violent Digital Games!

Recent analysis of video game content shows that 89% of games are violent. Violent games can create very dangerous situations for children and young people who cannot distinguish between right and wrong, while damaging the personality at the stage of development.

About Digital Games with some computer games, young people can be led to suicide by disrupting their mental health with the conscious choice of the game manufacturer. The lives of young people who are asked to wake up at night for the game are disrupted, allowing them to watch videos and images that make up what fear doesn’t really exist. In this process, which continues for days, false value judgments are awakened, instilling a sense of worthlessness. Young people whose personal information about themselves is stolen by Phishing under a game cover can be trapped and driven to suicide by threats, blackmail and cyberbullying. Research into violent digital games,

Reduction in positive social behaviors
Low life satisfaction
Increase in hostile feelings
Desensitization to violence
Attention issues
Depression
Aggression
Anxiety
Propensity for violence
Loneliness
About Digital Games  as has been shown to be associated with psychosocial problems. This study is very guiding in terms of seeing the relationship of violent digital games with psychosocial and behavioral problems. The study, which monitored 3034 children and adolescents from Singapore for two years, examined the relationship between digital gaming addiction – depression and school success.Dec. Depression, anxiety, social phobia developed and school performance worsened in those who became addicted while they were Normal players. Depression, anxiety, social phobia and positive improvements in school success were observed in those who returned to a normal player while being a dependent player.


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